Team

The crew behind Shantyboys Map Creations.

Core map creators

The folks building the worlds, shaping the terrain, and bringing the details to life.

MT

Mr.Tbone39

Inspired by FDR, Mr.Tbone39 began making maps in 2019 with a simple forestry map called Logging in the Hollers. Since then, he’s focused on refining map design through texture modification and layered detail to make environments feel alive. He enjoys seeing players have a great time on maps he created.

MA

Matt

Matt got into Giants Editor in 2019 and started working on his first map. With the help of a friend and mentor, Mr.Tbone39, he released St.Croix Flowage to both Console and PC. He enjoys the relaxing process of building maps and sharing them with the community.

NS

Nuclear Salmon

Nuclear Salmon has been playing since Farming Simulator 15 and recently started his map-making journey. He’s bringing fresh ideas and a ton of creativity to future projects.

BG

Brenon Gaming

Brenon is Matt’s son and has been playing Farming Simulator since 2017. At 24, he’s started creating forestry maps with his father’s help and released a PC map called Dusty Forest. He hopes players enjoy what he’s building and what’s coming next.

Testing and support

Behind every solid release is a group that tests hard, catches issues, and helps shape the final experience.

JK

Jake

Testing, feedback, and gameplay checks to help keep releases smooth and fun.

VA

Vanessa

Helps test maps and mods and provides valuable input on design features and usability.

JU

Julia

Testing support, issue spotting, and helping dial in the details that players notice.

Want to help?

If you can test, find issues, or help with screenshots and writeups, hit us up on Discord. We keep it simple and organized.

Join Discord